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Photograph: CGW Museumĭavid Kim, lead game designer at the newly formed Uncapped Games and former designer on Starcraft II, was introduced to Red Alert while growing up in South Korea. The market, hungry for RTS games, used to be able to support roundups like this one in Computer Gaming World, with more launching each year.
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Westwood’s rapid release of two blockbuster titles put real-time strategy on the cover of PC gaming magazines, not only in the United States but across the globe. The studio doubled down on its success with the release of Red Alert in 1996, which sold even more quickly than its predecessor and included an online chat program, Westwood Chat, that players could use to organize online games. Command & Conquer hit stores in 1995 and sold more than a million copies in its first year, establishing Westwood as a leader in a new, breakout genre. Louis Castle, speaking to Computer & Video Games magazine in a 2008 interview, said Westwood “wanted players to imagine that their computer at home was a terminal to a real battlefield that communicated directly with your units in the field.” The team at Westwood took inspiration from media coverage of the Gulf War but added its own sci-fi spin. Sperry, frustrated with the restrictions and costs of licensing an established franchise like Dune, pushed Westwood to gamble on a new, original IP that riffed on modern warfare and the technology that drove it. Yet Dune II didn’t receive a direct sequel. Hence, the Min Spec Mode should, on paper, allow these fans to enjoy Age of Empires IV.Sign up for our Games newsletter and never miss our latest gaming tips, reviews, and features. The developers state that a good portion of the aforementioned fans are still using somewhat antiquated hardware. Age of Empires 2, in particular, still has an enormous fanbase despite being over twenty years old. However, World's Edge and Relic Entertainment have considered the massive popularity of older Age of Empire titles in regions such as Southeast Asia and South America. All things considered, these requirements are fairly lax for a modern-day game. Some lower-specced hardware should be able to run Age of Empires IV with a few tweaks here and there. The official Age of Empires IV Steam page states that the game can run on any PC with an AMD Ryzen 6 2400G/Intel Core i5-6300U processor, a Radeon Vega 11/Intel HD 520 graphics card, 8GB of system memory and 50GB of hard drive space. The last part could be frustrating as it greatly limits the number of people you can play the game with, especially in multiplayer/local campaigns. Additionally, battles are restricted to a maximum of four players. Min Spec Mode essentially uses a mix of in-game settings to make Age of Empires IV easier to run.Visual fidelity will be the first parameter to take a hit, followed by screen resolution. The developers at World's Edge and Relic Entertainment have taken this into account and announced what they call a 'Min Spec Mode' for users running older systems. None of the games in the franchise has been particularly demanding, but the latest iteration does offer some visual upgrades, which will, in turn, demand beefier hardware. Age of Empires IV is all set to hit PCs worldwide on October 28.